KarmaEngine
Game Engine for practical learning and research purposes
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Components Directory Reference

Files

 
ActorComponent.h
 This file contains the class UActorComponent.
 
ChildActorComponent.h
 This file contains the class UChildActorComponent.
 
MeshComponent.h
 Declaration of the MeshComponent class, representing a PrimitiveComponent that handles mesh rendering in the game engine.
 
PrimitiveComponent.h
 This file contains the class UPrimitiveComponent.
 
SceneComponent.h
 This file contains the class USceneComponent.
 
StaticMeshComponent.h
 Declaration of the StaticMeshComponent class, representing a component that handles static mesh rendering in the game engine.