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KarmaEngine
Game Engine for practical learning and research purposes
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Declaration of the MeshComponent class, representing a PrimitiveComponent that handles mesh rendering in the game engine. More...
#include "Components/PrimitiveComponent.h"Go to the source code of this file.
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| class | Karma::UMeshComponent |
| A component that represents a mesh in the game engine, responsible for rendering and managing mesh data. More... | |
Declaration of the MeshComponent class, representing a PrimitiveComponent that handles mesh rendering in the game engine.