KarmaEngine
Game Engine for practical learning and research purposes
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MeshComponent.h File Reference

Declaration of the MeshComponent class, representing a PrimitiveComponent that handles mesh rendering in the game engine. More...

Go to the source code of this file.

Classes

class  Karma::UMeshComponent
 A component that represents a mesh in the game engine, responsible for rendering and managing mesh data. More...

Detailed Description

Declaration of the MeshComponent class, representing a PrimitiveComponent that handles mesh rendering in the game engine.

Author
Ravi Mohan (the_cowboy)
Date
December 9, 2025