KarmaEngine
Game Engine for practical learning and research purposes
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MeshComponent.h
Go to the documentation of this file.
1
9
10#pragma once
12
13namespace Karma
14{
22 class KARMA_API UMeshComponent : public UPrimitiveComponent
23 {
24 DECLARE_KARMA_CLASS(UMeshComponent, UPrimitiveComponent)
25 };
26}
#define KARMA_API
Defining Karma's API macro for storage class information.
Definition Core.h:41
#define DECLARE_KARMA_CLASS(TClass, TSuperClass)
Karma's gamecode object class declaration.
Definition GFrameworkMacros.h:45
This file contains the class UPrimitiveComponent.
A component that represents a mesh in the game engine, responsible for rendering and managing mesh da...
Definition MeshComponent.h:23