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KarmaEngine
Game Engine for practical learning and research purposes
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Actor containing all script accessible world properties. More...
#include <WorldSettings.h>


Additional Inherited Members | |
Public Member Functions inherited from Karma::AActor | |
| AActor () | |
| ULevel * | GetLevel () const |
| void | PostSpawnInitialize (FTransform const &SpawnTransform, AActor *InOwner, APawn *InInstigator, bool bRemoteOwned, bool bNoFail, bool bDeferConstruction) |
| virtual UWorld * | GetWorld () const override final |
| bool | HasActorBegunPlay () const |
| bool | IsActorBeginningPlay () const |
| void | DispatchBeginPlay (bool bFromLevelStreaming=false) |
| virtual void | SetOwner (AActor *NewOwner) |
| void | FinishSpawning (const FTransform &Transform, bool bIsDefaultTransform=false) |
| bool | IsOwnedBy (const AActor *TestOwner) const |
| void | PostActorConstruction () |
| void | GetComponents (KarmaVector< USceneComponent * > &OutComponents) const |
| void | GetComponents (KarmaVector< UActorComponent * > &OutComponents) const |
| void | SetInstigator (APawn *InInstigator) |
| FORCEINLINE USceneComponent * | GetRootComponent () const |
| bool | SetRootComponent (USceneComponent *NewRootComponent) |
| const FTransform & | GetTransform () const |
| const FTransform & | ActorToWorld () const |
| void | InitializeComponents () |
| virtual void | PostInitializeComponents () |
| AActor * | GetParentActor () const |
| UChildActorComponent * | GetParentComponent () const |
| void | RemoveOwnedComponent (std::shared_ptr< UActorComponent > Component) |
| bool | GetAutoDestroyWhenFinished () const |
| bool | CanTick () const |
| void | DisableTick (bool bDisable) |
| virtual void | Tick (float DeltaSeconds) |
Public Member Functions inherited from Karma::UObject | |
| UObject () | |
| virtual void | FinishDestroy () |
| virtual const std::string & | GetDesc () |
| Return a one line description of an object for viewing in the thumbnail view of the generic browser. | |
| bool | IsValidChecked (const UObject *Test) |
| virtual void | BeginDestroy () |
| Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process. | |
| FORCEINLINE bool | Modify (bool bAlwaysMarkDirty=true) |
| bool | IsSelected () const |
| Test the selection state of a UObject. | |
Public Member Functions inherited from Karma::UObjectBase | |
| UObjectBase (UClass *inClass, EObjectFlags inFlags, EInternalObjectFlags inInternalFlags, UObject *inOuter, const std::string &inName) | |
| UPackage * | GetPackage () const |
| UPackage * | GetExternalPackage () const |
| bool | IsUnreachable () const |
| FORCEINLINE void | SetInternalIndex (uint32_t StoreIndex) |
| FORCEINLINE uint32_t | GetInternalIndex () const |
| void | MarkAsGarbage () |
| void | ClearGarbage () |
| FORCEINLINE const std::string & | GetName () const |
| FORCEINLINE void | SetObjectName (const std::string &aName) |
| FORCEINLINE UObject * | GetOuter () const |
| UObject * | GetTypedOuter (UClass *Target) const |
| template<typename T> | |
| T * | GetTypedOuter () const |
| bool | IsValidLowLevel () const |
| template<typename OtherClassType> | |
| FORCEINLINE bool | IsA (OtherClassType SomeBase) const |
| FORCEINLINE UClass * | GetClass () const |
| FORCEINLINE EObjectFlags | GetFlags () const |
| FORCEINLINE void | SetFlags (EObjectFlags NewFlags) |
| FORCEINLINE void | ClearFlags (EObjectFlags FlagsToClear) |
| FORCEINLINE bool | HasAnyFlags (EObjectFlags FlagsToCheck) const |
| FORCEINLINE bool | HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const |
| FORCEINLINE void | SetInternalFlags (EInternalObjectFlags FlagsToSet) const |
| FORCEINLINE void | AddToRoot () |
Static Public Member Functions inherited from Karma::AActor | |
| static void | DispatchOnComponentsCreated (AActor *NewActor) |
| static USceneComponent * | FixupNativeActorComponents (AActor *Actor) |
Static Public Member Functions inherited from Karma::UObject | |
| static const char * | StaticConfigName () |
Static Public Member Functions inherited from Karma::UObjectBase | |
| static FORCEINLINE EInternalObjectFlags | FixGarbageOrPendingKillInternalObjectFlags (const EInternalObjectFlags InFlags) |
Public Attributes inherited from Karma::AActor | |
| float | m_CreationTime |
| AActor * | m_Owner |
| KarmaVector< AActor * > | m_Children |
Protected Member Functions inherited from Karma::AActor | |
| virtual void | BeginPlay () |
Protected Member Functions inherited from Karma::UObjectBase | |
| UObjectBase () | |
| Providing a default constructor. | |
| FORCEINLINE void | SetFlagsTo (EObjectFlags NewFlags) |
Protected Attributes inherited from Karma::AActor | |
| USceneComponent * | m_RootComponent |
| bool | m_bCanEverTick |
Actor containing all script accessible world properties.