KarmaEngine
Game Engine for practical learning and research purposes
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Karma
src
Platform
Platform → Karma Relation
File in Karma/src/Platform
Includes file in Karma/src/Karma
OpenGL
/
KarmaGuiOpenGLHandler.cpp
KarmaGui
/
KarmaGuiRenderer.h
OpenGL
/
KarmaGuiOpenGLHandler.cpp
KarmaUtilities.h
OpenGL
/
KarmaGuiOpenGLHandler.h
KarmaGui
/
KarmaGui.h
OpenGL
/
KarmaGuiOpenGLHandler.h
Renderer
/
Scene.h
Linux
/
LinuxInput.cpp
Application.h
Linux
/
LinuxInput.h
Input.h
Linux
/
Core
/
LinuxPlatformMemory.h
Core
/
TrueCore
/
GenericPlatformMemory.h
Linux
/
LinuxWindow.cpp
Events
/
ApplicationEvent.h
Linux
/
LinuxWindow.cpp
KarmaUtilities.h
Linux
/
LinuxWindow.cpp
Events
/
KeyEvent.h
Linux
/
LinuxWindow.cpp
Log.h
Linux
/
LinuxWindow.cpp
Events
/
MouseEvent.h
Linux
/
LinuxWindow.cpp
Renderer
/
Renderer.h
Linux
/
LinuxWindow.h
Window.h
Mac
/
MacInput.cpp
Application.h
Mac
/
MacInput.h
Input.h
Mac
/
Core
/
MacPlatformMemory.h
Core
/
TrueCore
/
GenericPlatformMemory.h
Mac
/
MacWindow.cpp
Events
/
ApplicationEvent.h
Mac
/
MacWindow.cpp
KarmaUtilities.h
Mac
/
MacWindow.cpp
Events
/
KeyEvent.h
Mac
/
MacWindow.cpp
Log.h
Mac
/
MacWindow.cpp
Events
/
MouseEvent.h
Mac
/
MacWindow.cpp
Renderer
/
Renderer.h
Mac
/
MacWindow.h
Window.h
OpenGL
/
OpenGLBuffer.cpp
KarmaUtilities.h
OpenGL
/
OpenGLBuffer.h
Renderer
/
Buffer.h
OpenGL
/
OpenGLContext.cpp
Core.h
OpenGL
/
OpenGLContext.h
Renderer
/
GraphicsContext.h
OpenGL
/
OpenGLRendererAPI.h
Renderer
/
RendererAPI.h
OpenGL
/
OpenGLShader.h
KarmaUtilities.h
OpenGL
/
OpenGLShader.h
Renderer
/
Shader.h
OpenGL
/
OpenGLVertexArray.h
Renderer
/
VertexArray.h
Windows
/
Core
/
WindowsPlatformMemory.h
Core
/
TrueCore
/
GenericPlatformMemory.h
Vulkan
/
KarmaGuiVulkanHandler.cpp
Renderer
/
RenderCommand.h
Vulkan
/
KarmaGuiVulkanHandler.cpp
KarmaUtilities.h
Vulkan
/
KarmaGuiVulkanHandler.cpp
KarmaGui
/
KarmaGuiRenderer.h
Vulkan
/
KarmaGuiVulkanHandler.h
KarmaGui
/
KarmaGui.h
Vulkan
/
KarmaGuiVulkanHandler.h
KarmaGui
/
KarmaGuiInternal.h
Vulkan
/
KarmaGuiVulkanHandler.h
Renderer
/
Scene.h
Vulkan
/
VulkanBuffer.cpp
Renderer
/
RenderCommand.h
Vulkan
/
VulkanBuffer.cpp
KarmaUtilities.h
Vulkan
/
VulkanBuffer.h
Renderer
/
Buffer.h
Vulkan
/
VulkanContext.cpp
Renderer
/
RenderCommand.h
Vulkan
/
VulkanContext.h
Renderer
/
GraphicsContext.h
Vulkan
/
VulkanRendererAPI.h
Renderer
/
RendererAPI.h
Vulkan
/
VulkanShader.h
Renderer
/
Shader.h
Vulkan
/
VulkanShader.h
KarmaUtilities.h
Vulkan
/
VulkanTexutre.h
Renderer
/
Texture.h
Vulkan
/
VulkanVertexArray.cpp
Renderer
/
RenderCommand.h
Vulkan
/
VulkanVertexArray.h
Renderer
/
VertexArray.h
Vulkan
/
VulkanVertexArray.h
Renderer
/
Shader.h
Windows
/
WindowsInput.cpp
Application.h
Windows
/
WindowsInput.h
Input.h
Windows
/
WindowsInput.h
Events
/
ControllerDeviceEvent.h
Windows
/
WindowsWindow.cpp
Log.h
Windows
/
WindowsWindow.cpp
Events
/
ApplicationEvent.h
Windows
/
WindowsWindow.cpp
Events
/
KeyEvent.h
Windows
/
WindowsWindow.cpp
Events
/
MouseEvent.h
Windows
/
WindowsWindow.cpp
Renderer
/
Renderer.h
Windows
/
WindowsWindow.h
Window.h
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