KarmaEngine
Game Engine for practical learning and research purposes
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This file contains various classes and functions for various Karma's utilities. More...
#include "krpch.h"
#include "SubClassOf.h"
#include "Actor.h"
#include "stb_image.h"
#include "Level.h"
#include "World.h"
#include "WorldSettings.h"
Go to the source code of this file.
Classes | |
class | Karma::KarmaUtilities |
The basic utilities class. More... | |
class | Karma::FActorIteratorState |
Abstract base class for actor iteration. Implements all operators and relies on IsActorSuitable to be overridden by derived class. More... | |
class | Karma::TActorIteratorBase< Derived > |
Template class used to filter actors by certain characteristics. More... | |
Enumerations | |
enum | Karma::EActorIteratorFlags { Karma::AllActors = 0x00000000 , Karma::SkipPendingKill = 0x00000001 , Karma::OnlySelectedActors = 0x00000002 , Karma::OnlyActiveLevels = 0x00000004 } |
Iteration flags, specifies which types of levels and actors should be iterated. More... | |
enum class | Karma::EActorIteratorType { End } |
Type enum, used to represent the special End iterator. | |
This file contains various classes and functions for various Karma's utilities.