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KarmaEngine
Game Engine for practical learning and research purposes
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This file contains VulkanContext class. More...
#include "Karma/Renderer/GraphicsContext.h"#include "GLFW/glfw3.h"#include "vulkan/vulkan_core.h"#include "Platform/Vulkan/VulkanBuffer.h"#include "Platform/Vulkan/VulkanRendererAPI.h"Go to the source code of this file.
Classes | |
| struct | Karma::FrameDescriptorSets |
| struct | Karma::QueueFamilyIndicesDepricated |
| A structure for graphics and present queuefamilies. More... | |
| struct | Karma::SwapChainSupportDetailsDepricated |
| Structure with data required for appropriate creation and working of swapchain. More... | |
| class | Karma::VulkanContext |
| A class for Vulkan specific graphics context. This class also contains all the common Vulkan resources shared by various elements that are rendered, for instance UniformBufferObjects, graphicspipeline etc. More... | |
This file contains VulkanContext class.