KarmaEngine
Game Engine for practical learning and research purposes
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Karma::KarmaGui_ImplVulkanH_RHIResources Struct Reference

Structure to hold references to Vulkan RHI resources. More...

#include <KarmaGuiVulkanHandler.h>

Public Attributes

FVulkanSwapChainVulkanSwapChain
 Primary swapchain created in KarmaGuiVulkanHandler::FillWindowData.
FVulkanRenderPassVulkanRenderPass
 Primary renderpass for on-screen presentation.
KarmaVector< FVulkanFramebuffer * > VulkanFrameBuffers
KarmaVector< FVulkanRenderTargetsInfo * > RenderTargets
 Collection of render targets organized in KarmaVector. Meaning each KarmaVector element contains a collection of rendertargets for a framebuffer.

Detailed Description

Structure to hold references to Vulkan RHI resources.

Since
Karma 1.0.0

The documentation for this struct was generated from the following file: