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enum class | ESpawnActorNameMode : uint8_t { Required_Fatal
, Required_ErrorAndReturnNull
, Required_ReturnNull
, Requested
} |
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bool | IsRemoteOwned () const |
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std::string | m_Name |
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AActor * | m_Template |
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AActor * | m_Owner |
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APawn * | m_Instigator |
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ULevel * | m_OverrideLevel |
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class UChildActorComponent * | m_OverrideParentComponent |
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ESpawnActorNameMode | m_NameMode |
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EObjectFlags | m_ObjectFlags |
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uint8_t | m_bNoFail: 1 |
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uint8_t | m_bDeferConstruction: 1 |
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The documentation for this struct was generated from the following files:
- Karma/src/Karma/GameFramework/World.h
- Karma/src/Karma/GameFramework/World.cpp