KarmaEngine
Game Engine for practical learning and research purposes
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Karma::WindowsInput Member List

This is the complete list of members for Karma::WindowsInput, including all inherited members.

AddControllerDevice(std::shared_ptr< ControllerDevice > device)Karma::Inputprotected
ControllerAxisPivotVal(int axis, int cID)Karma::Inputinlinestatic
ControllerAxisPivotValImpl(int axis, int cID) overrideKarma::WindowsInputprotectedvirtual
DeInit()Karma::Inputinlinestatic
DisplayControllerDevices()Karma::Inputstatic
EventCallbackFn typedef (defined in Karma::Input)Karma::Input
GetAPI()Karma::Inputinlinestatic
GetControllerDevices() constKarma::Inputinlineprotected
GetInputInstance()Karma::Inputinlinestatic
GetMousePosition()Karma::Inputinlinestatic
GetMousePositionImpl() overrideKarma::WindowsInputprotectedvirtual
GetMouseX()Karma::Inputinlinestatic
GetMouseXImpl() overrideKarma::WindowsInputprotectedvirtual
GetMouseY()Karma::Inputinlinestatic
GetMouseYImpl() overrideKarma::WindowsInputprotectedvirtual
Init()Karma::Inputstatic
Input(InputData &inputDatRef)Karma::Input
IsControllerButtonPressed(int button, int cID)Karma::Inputinlinestatic
IsControllerButtonPressedImpl(int button, int cID) overrideKarma::WindowsInputprotectedvirtual
IsKeyPressed(int keycode)Karma::Inputinlinestatic
IsKeyPressedImpl(int keycode) overrideKarma::WindowsInputprotectedvirtual
IsMouseButtonPressed(int button)Karma::Inputinlinestatic
IsMouseButtonPressedImpl(int button) overrideKarma::WindowsInputprotectedvirtual
IsMouseButtonReleased(int button)Karma::Inputinlinestatic
IsMouseButtonReleasedImpl(int button) overrideKarma::WindowsInputprotectedvirtual
m_ControllerDevices (defined in Karma::Input)Karma::Inputprotectedstatic
m_Data (defined in Karma::WindowsInput)Karma::WindowsInputprotected
OnControllerDeviceConnected(ControllerDeviceConnectedEvent &e) (defined in Karma::WindowsInput)Karma::WindowsInputprotected
OnControllerDeviceDisconnected(ControllerDeviceDisconnectedEvent &e) (defined in Karma::WindowsInput)Karma::WindowsInputprotected
SetConnectedJoySticks()Karma::Inputprotectedstatic
SetEventCallback(const EventCallbackFn &callback, Window *window) overrideKarma::WindowsInputvirtual
SetGamepadMapping()Karma::Input
WindowsInput() (defined in Karma::WindowsInput)Karma::WindowsInput
~Input()Karma::Input