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KarmaEngine
Game Engine for practical learning and research purposes
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Builder class to create Vulkan renderpass create info structure and generate renderpass. More...
#include <VulkanRenderPass.h>
Public Member Functions | |
| FVulkanRenderPassBuilder (FVulkanDevice &InDevice) | |
| Constructor. | |
| void | BuildCreateInfo (const FVulkanRenderTargetLayout &RTLayout) |
| Build the VkRenderPassCreateInfo structure from the supplied FVulkanRenderTargetLayout. | |
| VkRenderPass | Create (const FVulkanRenderTargetLayout &RTLayout) |
| Create the Vulkan renderpass. | |
Builder class to create Vulkan renderpass create info structure and generate renderpass.
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Constructor.
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Build the VkRenderPassCreateInfo structure from the supplied FVulkanRenderTargetLayout.
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Create the Vulkan renderpass.