KarmaEngine
Game Engine for practical learning and research purposes
Loading...
Searching...
No Matches
Karma::BoneInfo Struct Reference

A structure of bone information used to identify in SkeletalMesh. More...

#include <SkeletalMesh.h>

Public Attributes

int m_Id
 The index in u_FinalBonesMatrices.
glm::mat4 m_ModelToBoneTransform
 The matrix transformation of vertices from model space to bone space.

Detailed Description

A structure of bone information used to identify in SkeletalMesh.


The documentation for this struct was generated from the following file: