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KarmaEngine
Game Engine for practical learning and research purposes
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Base class of reflection data objects. More...
#include <Field.h>

Public Types | |
| typedef FField | Super |
| typedef FField | ThisClass |
| typedef FField | BaseFieldClass |
| typedef FFieldClass | FieldTypeClass |
Public Member Functions | |
| void | Rename (const std::string &NewName) |
| Rename the FField object. | |
Public Attributes | |
| FFieldVariant | m_Owner |
| FField * | m_Next |
| std::string | m_NamePrivate |
| EObjectFlags | m_FlagsPrivate |
Base class of reflection data objects.
| void Karma::FField::Rename | ( | const std::string & | NewName | ) |
Rename the FField object.
| EObjectFlags Karma::FField::m_FlagsPrivate |
Object flags
| std::string Karma::FField::m_NamePrivate |
Name of this field
| FField* Karma::FField::m_Next |
Next Field in the linked list
| FFieldVariant Karma::FField::m_Owner |
Owner of this field