KarmaEngine
Game Engine for practical learning and research purposes
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Karma::EditorLayer Member List

This is the complete list of members for Karma::EditorLayer, including all inherited members.

EditorLayer() (defined in Karma::EditorLayer)Karma::EditorLayer
GetName() constKarma::Layerinline
InputPolling(float deltaTime) (defined in Karma::EditorLayer)Karma::EditorLayer
IterateActors() (defined in Karma::EditorLayer)Karma::EditorLayer
KarmaGuiRender(float deltaTime) overrideKarma::EditorLayervirtual
Layer(const std::string &name="Layer")Karma::Layer
m_DebugName (defined in Karma::Layer)Karma::Layerprotected
OnAttach() overrideKarma::EditorLayervirtual
OnDetach() overrideKarma::EditorLayervirtual
OnEvent(Event &event) overrideKarma::EditorLayervirtual
OnKeyPressed(KeyPressedEvent &e) (defined in Karma::EditorLayer)Karma::EditorLayer
OnMouseButtonPressed(MouseButtonPressedEvent &e) (defined in Karma::EditorLayer)Karma::EditorLayer
OnMouseButtonReleased(MouseButtonReleasedEvent &e) (defined in Karma::EditorLayer)Karma::EditorLayer
OnUpdate(float deltaTime) overrideKarma::EditorLayervirtual
OpenScene(const std::string &objFileName) (defined in Karma::EditorLayer)Karma::EditorLayer
TentativeTrigger() (defined in Karma::EditorLayer)Karma::EditorLayer
~EditorLayer() (defined in Karma::EditorLayer)Karma::EditorLayer
~Layer()Karma::Layervirtual