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void | AddVertexArray (std::shared_ptr< VertexArray > vertexArray) |
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void | AddCamera (std::shared_ptr< Camera > camera) |
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void | SetClearColor (const glm::vec4 &clearColor) |
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void | SetRenderWindow (void *window) |
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void | SetWindowToRenderWithinResize (bool bStatus) |
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std::shared_ptr< VertexArray > | GetRenderableVertexArray () const |
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std::shared_ptr< Camera > | GetSceneCamera () const |
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const glm::vec4 & | GetClearColor () const |
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const std::vector< std::shared_ptr< VertexArray > > & | GetAllVertexArrays () const |
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const std::vector< std::shared_ptr< Camera > > & | GetAllCameras () const |
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void * | GetRenderingWindow () const |
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bool | GetWindowToRenderWithinResizeStatus () const |
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The documentation for this class was generated from the following files:
- Karma/src/Karma/Renderer/Scene.h
- Karma/src/Karma/Renderer/Scene.cpp