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void | Run () |
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void | OnEvent (Event &e) |
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void | PushLayer (Layer *layer) |
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void | PushOverlay (Layer *layer) |
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void | PrepareApplicationForRun () |
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void | HookInputSystem (std::shared_ptr< Input > input) |
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void | PrepareMemorySoftBed () |
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void | InitializeApplicationEngine () |
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void | DecommisionApplicationEngine () |
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Window & | GetWindow () const |
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void | CloseApplication () |
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◆ PrepareMemorySoftBed()
void Karma::Application::PrepareMemorySoftBed |
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All the bulk memory allocation is done to prevent frequent calls to context swithing new/delete operators.
The documentation for this class was generated from the following files: