KarmaEngine
Game Engine for practical learning and research purposes
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VulkanShader.h
Go to the documentation of this file.
1
10#pragma once
11
13#include "glslang/Public/ShaderLang.h"
15
16namespace Karma
17{
19
28 {
36 enum Vkenum
37 {
39 VK_VERTEX_SHADER = 0,
40
42 VK_FRAGMENT_SHADER
43 };
44
45 public:
46
59 VulkanShader(const std::string& vertexSrc, const std::string& fragmentSrc);
60
68 virtual ~VulkanShader() override;
69
70 virtual void Bind() const override;
71 virtual void UnBind() const override;
72
84 std::vector<uint32_t> Compile(const std::string& src, const std::string& source, EShLanguage lang);
85
92 void UploadUniformMat4(const std::string& name, const glm::mat4& matrix);
93
94 //Getters
95 const std::vector<uint32_t>& GetVertSpirV() const { return vertSpirV; }
96 const std::vector<uint32_t>& GetFragSpirV() const { return fragSpirV; }
97
98 private:
99 std::vector<uint32_t> vertSpirV;
100 std::vector<uint32_t> fragSpirV;
101 };
102
103}
#define KARMA_API
Defining Karma's API macro for storage class information.
Definition Core.h:41
This file contains various classes and functions for various Karma's utilities.
This file contains the Shader class.
Shader()
A constructor.
Definition Shader.h:29
VulkanShader(const std::string &vertexSrc, const std::string &fragmentSrc)
Constructor that compiles vertex and fragment shaders from source code.
Definition VulkanShader.cpp:8
virtual void UnBind() const override
Undo the binding of shader program.
Definition VulkanShader.cpp:93
std::vector< uint32_t > Compile(const std::string &src, const std::string &source, EShLanguage lang)
Compiles GLSL source code to SPIR-V bytecode using GLSLANG.
Definition VulkanShader.cpp:22
virtual void Bind() const override
Installs a shader (vertex + fragment) and uniform program object as part of current rendering state.
Definition VulkanShader.cpp:90
void UploadUniformMat4(const std::string &name, const glm::mat4 &matrix)
Uploads a 4x4 matrix uniform to the shader.
Definition VulkanShader.cpp:96
The actual uniform buffer class with implemented function using Vulkan API.
Definition VulkanBuffer.h:266