16#ifdef KR_WINDOWS_PLATFORM
35int main(
int argc,
char** argv)
40 KR_INFO(
"Hello Cowboy. Your lucky number is {0}", 7);
46 app->PrepareApplicationForRun();
58#elif defined KR_LINUX_PLATFORM
71int main(
int argc,
char** argv)
76 KR_INFO(
"Hello Cowboy. Your lucky number is {0}", 7);
82 app->PrepareApplicationForRun();
94#elif defined KR_MAC_PLATFORM
108int main(
int argc,
char** argv)
113 KR_INFO(
"Hello Cowboy. Your lucky number is {0}", 7);
119 app->PrepareApplicationForRun();
Application * CreateApplication()
Declaration of client definable routine.
Definition KarmaApp.cpp:203
#define KR_INFO(...)
A macro for logging information in the Client part.
Definition Log.h:117
The class for Game + Editor in application form.
Definition Application.h:50
static void Init()
Initializes the logging class.
Definition Log.cpp:8
static void DeInit()
Deinitialize RenderCommand by freeing up rendering resources.
Definition RenderCommand.cpp:30
static void Init()
Initializing RenderCommand by creating the instance of appropriate RendererAPI Called in the main fun...
Definition RenderCommand.cpp:9