AActor() | Karma::AActor | |
ActorToWorld() const | Karma::AActor | inline |
AddToRoot() | Karma::UObjectBase | inline |
BeginDestroy() | Karma::UObject | virtual |
BeginPlay() | Karma::AActor | protectedvirtual |
CanTick() const (defined in Karma::AActor) | Karma::AActor | inline |
ClearFlags(EObjectFlags NewFlags) | Karma::UObjectBase | inline |
ClearGarbage() | Karma::UObjectBase | |
DisableTick(bool bDisable) (defined in Karma::AActor) | Karma::AActor | inline |
DispatchBeginPlay(bool bFromLevelStreaming=false) | Karma::AActor | |
DispatchOnComponentsCreated(AActor *NewActor) | Karma::AActor | static |
FinishDestroy() | Karma::UObject | virtual |
FinishSpawning(const FTransform &Transform, bool bIsDefaultTransform=false) | Karma::AActor | |
FixGarbageOrPendingKillInternalObjectFlags(const EInternalObjectFlags InFlags) | Karma::UObjectBase | inlinestatic |
FixupNativeActorComponents(AActor *Actor) | Karma::AActor | static |
GetAutoDestroyWhenFinished() const (defined in Karma::AActor) | Karma::AActor | inline |
GetClass() const | Karma::UObjectBase | inline |
GetComponents(KarmaVector< USceneComponent * > &OutComponents) const | Karma::AActor | inline |
GetComponents(KarmaVector< UActorComponent * > &OutComponents) const (defined in Karma::AActor) | Karma::AActor | inline |
GetDesc() | Karma::UObject | inlinevirtual |
GetExternalPackage() const | Karma::UObjectBase | |
GetFlags() const | Karma::UObjectBase | inline |
GetInterIndex() const (defined in Karma::UObjectBase) | Karma::UObjectBase | inline |
GetLevel() const | Karma::AActor | |
GetName() const | Karma::UObjectBase | inline |
GetOuter() const | Karma::UObjectBase | inline |
GetPackage() const | Karma::UObjectBase | |
GetParentActor() const | Karma::AActor | |
GetParentComponent() const | Karma::AActor | |
GetRootComponent() const | Karma::AActor | inline |
GetTransform() const | Karma::AActor | inline |
GetTypedOuter(UClass *Target) const | Karma::UObjectBase | |
GetTypedOuter() const | Karma::UObjectBase | inline |
GetWorld() const override final | Karma::AActor | virtual |
HasActorBegunPlay() const | Karma::AActor | inline |
HasAnyFlags(EObjectFlags FlagsToCheck) const | Karma::UObjectBase | inline |
HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) const | Karma::UObjectBase | inline |
InitializeComponents() | Karma::AActor | |
IsA(OtherClassType SomeBase) const | Karma::UObjectBase | inline |
IsActorBeginningPlay() const | Karma::AActor | inline |
IsOwnedBy(const AActor *TestOwner) const | Karma::AActor | inline |
IsSelected() const | Karma::UObject | |
IsUnreachable() const | Karma::UObjectBase | |
IsValidChecked(const UObject *Test) | Karma::UObject | |
IsValidLowLevel() const | Karma::UObjectBase | |
m_bCanEverTick (defined in Karma::AActor) | Karma::AActor | protected |
m_Children | Karma::AActor | |
m_CreationTime | Karma::AActor | |
m_Owner | Karma::AActor | |
m_RootComponent | Karma::AActor | protected |
MarkAsGarbage() | Karma::UObjectBase | |
Modify(bool bAlwaysMarkDirty=true) | Karma::UObject | inline |
PostActorConstruction() | Karma::AActor | |
PostInitializeComponents() | Karma::AActor | virtual |
PostSpawnInitialize(FTransform const &SpawnTransform, AActor *InOwner, APawn *InInstigator, bool bRemoteOwned, bool bNoFail, bool bDeferConstruction) | Karma::AActor | |
RemoveOwnedComponent(std::shared_ptr< UActorComponent > Component) | Karma::AActor | |
SetFlags(EObjectFlags NewFlags) | Karma::UObjectBase | inline |
SetFlagsTo(EObjectFlags NewFlags) | Karma::UObjectBase | inlineprotected |
SetInstigator(APawn *InInstigator) | Karma::AActor | |
SetInternalFlags(EInternalObjectFlags FlagsToSet) const | Karma::UObjectBase | inline |
SetInternalIndex(uint32_t StoreIndex) | Karma::UObjectBase | inline |
SetObjectName(const std::string &aName) (defined in Karma::UObjectBase) | Karma::UObjectBase | inline |
SetOwner(AActor *NewOwner) | Karma::AActor | virtual |
SetRootComponent(USceneComponent *NewRootComponent) | Karma::AActor | |
StaticConfigName() | Karma::UObject | inlinestatic |
Tick(float DeltaSeconds) | Karma::AActor | virtual |
UObject() | Karma::UObject | |
UObjectBase() (defined in Karma::UObjectBase) | Karma::UObjectBase | protected |
UObjectBase(UClass *inClass, EObjectFlags inFlags, EInternalObjectFlags inInternalFlags, UObject *inOuter, const std::string &inName) | Karma::UObjectBase | |