Karma Engine
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Karma::AActor Member List

This is the complete list of members for Karma::AActor, including all inherited members.

AActor()Karma::AActor
ActorToWorld() constKarma::AActorinline
AddToRoot()Karma::UObjectBaseinline
BeginDestroy()Karma::UObjectvirtual
BeginPlay()Karma::AActorprotectedvirtual
CanTick() const (defined in Karma::AActor)Karma::AActorinline
ClearFlags(EObjectFlags NewFlags)Karma::UObjectBaseinline
ClearGarbage()Karma::UObjectBase
DisableTick(bool bDisable) (defined in Karma::AActor)Karma::AActorinline
DispatchBeginPlay(bool bFromLevelStreaming=false)Karma::AActor
DispatchOnComponentsCreated(AActor *NewActor)Karma::AActorstatic
FinishDestroy()Karma::UObjectvirtual
FinishSpawning(const FTransform &Transform, bool bIsDefaultTransform=false)Karma::AActor
FixGarbageOrPendingKillInternalObjectFlags(const EInternalObjectFlags InFlags)Karma::UObjectBaseinlinestatic
FixupNativeActorComponents(AActor *Actor)Karma::AActorstatic
GetAutoDestroyWhenFinished() const (defined in Karma::AActor)Karma::AActorinline
GetClass() constKarma::UObjectBaseinline
GetComponents(KarmaVector< USceneComponent * > &OutComponents) constKarma::AActorinline
GetComponents(KarmaVector< UActorComponent * > &OutComponents) const (defined in Karma::AActor)Karma::AActorinline
GetDesc()Karma::UObjectinlinevirtual
GetExternalPackage() constKarma::UObjectBase
GetFlags() constKarma::UObjectBaseinline
GetInterIndex() const (defined in Karma::UObjectBase)Karma::UObjectBaseinline
GetLevel() constKarma::AActor
GetName() constKarma::UObjectBaseinline
GetOuter() constKarma::UObjectBaseinline
GetPackage() constKarma::UObjectBase
GetParentActor() constKarma::AActor
GetParentComponent() constKarma::AActor
GetRootComponent() constKarma::AActorinline
GetTransform() constKarma::AActorinline
GetTypedOuter(UClass *Target) constKarma::UObjectBase
GetTypedOuter() constKarma::UObjectBaseinline
GetWorld() const override finalKarma::AActorvirtual
HasActorBegunPlay() constKarma::AActorinline
HasAnyFlags(EObjectFlags FlagsToCheck) constKarma::UObjectBaseinline
HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) constKarma::UObjectBaseinline
InitializeComponents()Karma::AActor
IsA(OtherClassType SomeBase) constKarma::UObjectBaseinline
IsActorBeginningPlay() constKarma::AActorinline
IsOwnedBy(const AActor *TestOwner) constKarma::AActorinline
IsSelected() constKarma::UObject
IsUnreachable() constKarma::UObjectBase
IsValidChecked(const UObject *Test)Karma::UObject
IsValidLowLevel() constKarma::UObjectBase
m_bCanEverTick (defined in Karma::AActor)Karma::AActorprotected
m_ChildrenKarma::AActor
m_CreationTimeKarma::AActor
m_OwnerKarma::AActor
m_RootComponentKarma::AActorprotected
MarkAsGarbage()Karma::UObjectBase
Modify(bool bAlwaysMarkDirty=true)Karma::UObjectinline
PostActorConstruction()Karma::AActor
PostInitializeComponents()Karma::AActorvirtual
PostSpawnInitialize(FTransform const &SpawnTransform, AActor *InOwner, APawn *InInstigator, bool bRemoteOwned, bool bNoFail, bool bDeferConstruction)Karma::AActor
RemoveOwnedComponent(std::shared_ptr< UActorComponent > Component)Karma::AActor
SetFlags(EObjectFlags NewFlags)Karma::UObjectBaseinline
SetFlagsTo(EObjectFlags NewFlags)Karma::UObjectBaseinlineprotected
SetInstigator(APawn *InInstigator)Karma::AActor
SetInternalFlags(EInternalObjectFlags FlagsToSet) constKarma::UObjectBaseinline
SetInternalIndex(uint32_t StoreIndex)Karma::UObjectBaseinline
SetObjectName(const std::string &aName) (defined in Karma::UObjectBase)Karma::UObjectBaseinline
SetOwner(AActor *NewOwner)Karma::AActorvirtual
SetRootComponent(USceneComponent *NewRootComponent)Karma::AActor
StaticConfigName()Karma::UObjectinlinestatic
Tick(float DeltaSeconds)Karma::AActorvirtual
UObject()Karma::UObject
UObjectBase() (defined in Karma::UObjectBase)Karma::UObjectBaseprotected
UObjectBase(UClass *inClass, EObjectFlags inFlags, EInternalObjectFlags inInternalFlags, UObject *inOuter, const std::string &inName)Karma::UObjectBase