KarmaEngine
Game Engine for practical learning and research purposes
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Karma
src
Karma
Animation
Animation.h
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#pragma once
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#include "krpch.h"
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namespace
Karma
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{
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class
KARMA_API
Animation
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{
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// Types of Animation 1. Sprites, 2. Rigged (with bones hierarchy and stuff)
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// Ways to talk to the Renderer and main game loop hookup to actually display animating stuff
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};
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}
KARMA_API
#define KARMA_API
Defining Karma's API macro for storage class information.
Definition
Core.h:41
Karma::Animation
Definition
Animation.h:8
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