21 Texture(TextureType tType,
const char* filename, std::string textureName, std::string textureShaderName);
26 const std::string& GetTextureName()
const {
return m_TName; }
27 const std::string& GetTextureShaderName()
const {
return m_TShaderName; }
28 std::shared_ptr<VulkanTexture> GetVulkanTexture()
const {
return m_VulkanTexture; }
34 std::string m_TShaderName;
37 std::shared_ptr<VulkanTexture> m_VulkanTexture;