15 static void BeginScene(std::shared_ptr<Scene> scene);
16 static void EndScene();
18 static void Submit(std::shared_ptr<Scene> scene);
20 inline static RendererAPI::API GetAPI() {
return RendererAPI::GetAPI(); }
22 static void DeleteData();
28 glm::mat4 ProjectionMatrix;
31 static SceneData* m_SceneData;