25 SetPackageFlagsTo(m_PackageFlagsPrivate | NewFlags);
28 FORCEINLINE
void SetPackageFlagsTo(uint32_t NewFlags)
30 m_PackageFlagsPrivate = NewFlags;
38 SetPackageFlags(PKG_ContainsMap);
51 return (m_PackageFlagsPrivate & FlagsToCheck) != 0;
56 uint32_t m_PackageFlagsPrivate;
This file contains the class UObject along with helper functions.
The base class of all the game code relevant objects.
Definition Object.h:106
FORCEINLINE void SetPackageFlags(uint32_t NewFlags)
Definition Package.h:23
FORCEINLINE bool HasAnyPackageFlags(uint32_t FlagsToCheck) const
Definition Package.h:49
void ThisContainsMap()
Definition Package.h:36