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5#include "Karma/Events/Event.h"
6#include "Renderer/Scene.h"
13 Layer(
const std::string& name =
"Layer");
16 virtual void OnAttach() = 0;
17 virtual void OnDetach() = 0;
18 virtual void OnUpdate(
float deltaTime) = 0;
20 virtual void ImGuiRender(
float deltaTime) = 0;
22 virtual void OnEvent(
Event& event)
26 inline const std::string& GetName()
const
32 std::string m_DebugName;