5#include "SceneComponent.h"
27 AActor* m_ChildActorTemplate;
30 std::string m_ChildActorName;
39 uint8_t m_bNeedsRecreate : 1;
42 virtual void BeginDestroy()
override;
Definition SubClassOf.h:64
Definition ChildActorComponent.h:14
The base class of all the game code relevant objects.
Definition Object.h:106
Definition SceneComponent.h:34